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Captain

(image)

Those who become true masters of the glaive will generally become Captains, esteemed by all their comrades. None are trained for this role of leadership; they simply acquire it through bravery, cunning, and skill with their weapon. Despite this ostensible lack of tactical expertise, once they are respected enough, less skilled troops will pledge themselves to the Captain's banner, and the great elven sages will commence the training of the new cohort. A cohort fights as one, each elf covering the next with his swirling blows, the Captain at the fore, pressing the enemy back, and leading his troops to victory.

The Captains wield a weapon even more deadly and sophisticated than the glaive: the dual glaive. These they spin in the air, slashing, jabbing, scything through flesh, bone and steel, turning even bloodshed into an art.

Remarques : Le commandement de cette unité permet aux unités amies adjacentes de faire plus de dégâts lors d'un combat. Cela ne s'applique qu'aux unités de niveau inférieur.

Évolue à partir de : Glavier
Évolue en :
Coût : 50
PV : 64
Mouvement: 5
XP : 50
Niveau: 3
Alignement : neutre
IDHigh Elven Captain
Capacités : commandement
(image)glaive
perforant
17 - 3
corps à corps
(image)glaive
tranchant
24 - 2
corps à corps
(image)shield
contondant
21 - 1
corps à corps
Résistances :
tranchant10%
perforant10%
contondant10%
feu0%
froid0%
sacré-20%
TerrainCoût des mouvementsDéfense
Caverne330%
Château160%
Collines250%
Eau peu profonde320%
Eau profonde9920%
Forêt250%
Forêt de champignons330%
Gelé230%
Impraticable9920%
Infranchissable9990%
Marais330%
Montagnes360%
Plat150%
Récif-0%
Sable230%
Village160%